World of Warcraft $19.99
World of Warcraft didn’t invent the online role-playing genre, but it certainly benefits from the missteps of other titles that have come before. A mind-boggling array of improvements in graphics, gameplay, networking, and interface–really every category–makes this game the crown prince of the genre, a great starting place for newbies, and a challenge to any other MMORPG currently in the works.
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| The game’s beautifully rendered locations are filled with small details, such as flying birds and flowing water. |
A History of Conflict
WoW takes place just four years after the real-time strategy Warcraft series, which chronicles a 25 year struggle between the Alliance (humans, dwarves, gnomes, and elves) and the Horde (orcs, tauren, trolls, and undead). Even though there’s tons of accumulated story to the series, new players should not be daunted. The background is there for you to explore, but you don’t have to tread a lot of Azeroth history to get into the action.
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The makers boast 2,000 existing quests with more being added, many of them noncombat in nature. |
The game looks magnificent. There’s plenty of detail and variety to the landscapes and interiors, and the artwork has a refreshingly playful style. There’s not a lot of variety in the character creation process, but with all the skills and proficiencies to combine in the game, WoW focuses its customization not on the appearance of your character but rather on the character of your character. The game lets you adopt any two trade skills, regardless of character race or class, and combine those skills in useful ways. If you choose skinning and leatherworking, for example, you can fashion bags from the carcasses of monsters you defeat, which will allow you to carry even more inventory items.
Expanded Commerce
You can sell the items you make, find, and loot through a variety of outlets. Like any role-playing game, WoW has merchants who will buy your cast-off items for fixed prices, but you can also sell to other players at your own price through in-game chat or by leaving it with one of the auction houses located across the map. This virtual free market is a game within the game, like Monopoly somehow inserted into the middle of Chess. Heck, you can even send items C.O.D. to other players via the game’s mail system.
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| The game’s Quest Log keeps track of up to 20 quests at a time. |
In other online role-playing games, starting players have to invest dozens of hours whacking at small prey and doing other odd jobs one at a time to gradually "level up" to more interesting challenges. WoW lets players accept a variety of quests–up to 20 at a time without penalty for abandoning any of them before they’re complete. The makers boast 2,000 existing quests with more being added, many of them noncombat in nature. Where some games only grant experience through battle, WoW grants experience for exploring and fulfilling quests too.
A Level Playing Field
There’s also a built-in handicap for casual players where your character enters a rest state when you log off from the game. The longer you’re logged off (up to a week), the bigger the experience bonus you’ll get when you return to battle. An enemy tagging feature–the player who lands the first attack on an enemy claims the loot for himself or his party–prevents onlookers from swooping in and pilfering items from a monster that you brought down. That resolves a common complaint of other titles.
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| Icons and pop-ups help put complex controls easily within reach. |
Most games severely penalize players when they die in-game, usually by shaving experience points, funds, or both. In WoW, death just relocates your ghost to the nearest graveyard, and the only penalty is the time it takes you to get back to resurrect your character’s corpse.
All of this makes for a very complicated game, but the well-designed interface puts all the game’s elements into icons either visible framing the action or within a simple keystroke. The enemy’s artificial intelligence is quite strong too: Monsters will join nearby fights to aid their comrades, switch targets strategically midbattle, and ambush players. The map system fills in details on places you’ve visited, so you always know where you are and where you’ve been.
Overall, World of Warcraft is a game that’s easy to learn, challenging to master, beautiful to watch, and tons of fun to play. –Porter B. Hall
Amazon.com Product Description
For the first time, players can experience the lands of WarCraft’s Azeroth from a new, in-depth perspective. As heroes, they explore familiar battlefields, discover new lands, and take on epic quests and challenges in Blizzard’s massively multiplayer online role-playing game. Blizzard has taken care to make the game accessible and fun both for hard-core 60-hour-a-week players and for more casual adventurers.
Game Informer Review
Having had the privilege of playing in the World of Warcraft beta for the last several months and logging several days playing in the retail version, I feel qualified to say this to all the haters and the doubters: You are wrong. Blizzard has done it again, succeeding in epic fashion to craft a title that once again makes me fear for my social life. Though WoW doesn’t radically differ from the tried-and-true MMORPG formula, the subtle tweaks, additions, and special layer of Blizzard polish make it an amazing and fresh experience.
From the moment you log in to WoW, it draws you in and keeps you enthralled with its endless content, entertaining combat, and delightful presentation. Perhaps the single thing that makes adventuring and crafting in WoW so captivating is the way that you can choose your own pace and style of play. Whether you are popping in for half an hour before dinner or pulling a 16-hour power session on the weekend, you’ll be able to find something to do, accomplish it, and feel like you actually got somewhere. This has largely to do with the quest system – throughout my playtime, I was on a variety of quests, ranging from simple delivery to intense dungeon crawls. Unless you’re trying to get a crew together to do something very specific and all of your friends are offline, it’s awfully unlikely that you’ll be sitting in town looking for a group like some other MMOs are infamous for.
The sights of the world of Warcraft are anywhere from grandiose to chilling to simply beautiful. While the Forsaken (my race of choice) battle to keep the evil Scourge and do-gooder humans from eradicating their fledgling undead society in the corrupted Tirisfal Glades, the night elves work ceaselessly to purify the towering forests of Kalimdor of the aftermath of the great war against the Burning Legion. These struggles are epic, and the way that they are presented hammers the point home. Also, the world is drawn in the slightly off-kilter Warcraft style, which lends that extra little immersive touch. Though WoW doesn’t sport the sheer bleeding-edge technology of EverQuest II, it nonetheless is one of the best-looking games I’ve ever played. Plus, this allows WoW to run acceptably on even low- to mid-end machines.
WoW also does many more things that almost completely remove the tedium and "grinding" commonly associated with the genre. Tradeskills are easy to learn, simple to use, and allow you to craft useful items. Combat is fast and fluid, with little "sit on auto-attack until the monster is dead" going on. Travel times are not bad at all, since all of the towns and cities are linked by quick transit. Basically, nothing ever feels like a timesink that’s just there to keep you playing and paying the monthly fee. It really says something when I’ve yet to be bored or annoyed for a single moment after playing an MMORPG for weeks.
Some people have been afraid that WoW sacrifices its long-term appeal in favor of ease of use, much like the way certain folks think of City of Heroes. To this criticism, I say humbug. WoW offers both depth and breadth of content for players to experience, and I seriously can’t imagine anyone getting bored with the game before the inevitable expansion comes out. Between tradeskills, questing, exploring, high-level dungeons, and player-vs-player combat, there is so much to do in WoW that it seems silly to think that there’s not enough content. What really blows my mind, though, is that it’s all fun. This truly is the best online role-playing game to date. Now if you’ll excuse me, I have to defend my people from a filthy human invasion.
Concept:
Perfect the model that EverQuest made popular
Graphics:
Colorful, diverse, and a gorgeous fit for the Warcraft universe
Sound:
Mood music, thundering effects, and limited Warcraft 3-style voices make a rich environment
Playability:
The default user interface has its limitations, but there are already wonderful mods out for it
Entertainment:
Simply the best, most polished, and flat-out fun MMORPG to date
Replay:
High
Rated: 9.5 out of 10
Editor: Adam Biessener
Issue: February 2005
2nd Opinion:
Blizzard didn’t do it first, but they’ve done it the best. While most of the standard massively multiplayer conventions are in place, all of the non-fun fat has been trimmed away, leaving behind a wholly unique and absorbing experience that is simultaneously simple, deep, and incredibly engaging. The game’s acronym of "WoW" may be the first word that escapes your mouth when you emerge into the gorgeous artistic beauty of Azeroth. The epic grandeur of the setting combines with continually entertaining activity. You never feel bored or disinterested . Every turn of the corner brings a new sight, sound, battle, or wonder. Combining many of the best qualities of Blizzard’s former games, along with the finest aspects of MMOs, World of Warcraft’s only major fault is that it may make playing other similar titles seem like a chore. It’s quite simply phenomenal as it solidly sets a new high bar for the genre.
Rated: 9.5 out of 10
Editor: Matt Miller
From the Manufacturer
Four years have passed since the aftermath of Warcraft III: Reign of Chaos, and a great tension now smolders throughout the ravaged world of Azeroth. As the battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again.
World of Warcraft is an online role-playing experience set in the award-winning Warcraft universe. Players assume the roles of Warcraft heroes as they explore, adventure, and quest across a vast world. Being "Massively Multiplayer," World of Warcraft allows thousands of players to interact within the same world. Whether adventuring together or fighting against each other in epic battles, players will form friendships, forge alliances, and compete with enemies for power and glory.
A dedicated live team will create a constant stream of new adventures to undertake, lands to explore, and monsters to vanquish. This content ensures that the game will never be the same from month to month, and will continue to offer new challenges and adventures for years to come.
Game Features:
- Adventure together with thousands of other players simultaneously.
- Explore an expansive world with miles of forests, deserts, snow-blown mountains, and other exotic lands.
- Join the Horde or the Alliance as one of 8 playable races.
- Select from 9 classes, including holy Paladins, shape-shifting Druids, powerful Warriors and Mages, demon-summoning Warlocks, and more.
- Encounter many familiar and new Warcraft characters and monsters.
- Learn the continuing story of Azeroth by completing a wide variety of challenging quests.
- Journey through an epic world filled with dungeons of different styles and depths.
- Explore 6 huge capital cities, which serve as major hubs for the races inhabiting them.
- Practice various trade skills to help locate reagents, make and enhance custom items, acquire wealth through trade with other players, and more.
- Purchase tickets for travel along a number of air routes flown by creatures such as Gryphons and Wyverns. For global transportation, travel by Boat or Goblin Zeppelin.
- Once a certain level has been achieved, players can choose to purchase permanent personal mounts, such as Dire Wolves and Horses.
- Establish a guild, purchase a custom guild tabard, and promote or demote recruits to different ranks within the guild.
- Locate and engage other players with easy-to-use features and tools, including chat channels, friends lists, and animated and audible character expressions.
- Customize the game’s interface via XML.
- Enjoy hundreds of hours of gameplay with new quests, items, and adventures every month.
Other Resource:
- World of Warcraft: Wrath of the Lich King Expansion Pack Master the necromantic powers of the Death Knight — World of Warcraft’s first Hero class
- Wow Hits 2008 [ENHANCED] The most in-demand record of the year is back WOW Hits 2008 A 2 CD set of the year’s top Christian artists and songs. For over 10 years now the Christian music industry has partnered together to bring fans the most impressive collection of hits available anywhere! WOW Hits 2008 is also a perfect gift for those new to the experience of Christian music.
- World of Warcraft 60 Day Pre-Paid Time Card The World Of Warcraft 60 Day Time Card lets gamers enter the world of Azeroth for 60 days of real-time combat in an incredible fantasy setting.
- World Of Warcraft Expansion: Burning Crusade Blizzard Entertainment took online role playing by storm with their hit title, World of Warcraft.
- How to Wow: Proven Strategies for Presenting Your Ideas, Persuading Your Audience, and Perfecting Your Image (Hardcover)





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